ppsspp vulkan vs directx 11. On Windows you have DirectX 11 and 12. ppsspp vulkan vs directx 11

 
 On Windows you have DirectX 11 and 12ppsspp vulkan vs directx 11 Peet Aug 3 @ 11:21am

Please try it out and report back with your results! Not only is it faster than the other backends already (though Vulkan will catch up), it will make Windows Phone and Xbox One (Dev mode) builds possible in. Vulkan¶ PPSSPP's Vulkan renderer can be used by setting RetroArch's video driver to vulkan. Since Vulkan was added,OGL was left behind and more work is done on Vulkan because vulkan offers better results and it is also not windows only and it is good for amd gpus too. PPSSPP. Why in the world is Android the main focus for Vulkan ,what a silly idea. Quote: OpenGL is basically (sadly) broken on AMD GPUs until further notice. Requirements¶ OpenGL/Open GL ES 2. Odai Jun 22, 2021 @ 12:22pm. org / PPSSPP - Playstation Portable Simulator Suitable for Playing Portably / Developmentforums. The issue isn't so much programing man hours or having to do it from the ground up (compared to DirectX). On Windows you have DirectX 11 and 12. Download DirectX 12 for Windows 10 (64-Bit 32-Bit). 109 FPS at 98% GPU equals to 111FPS at 100% GPU. srdjan1995 Senior Member. Settings were exactly the same. This is great, especially since PPSSPP is free and open source under the GPL and you can check it out on GitHub. 13 has been released! Yup, another release is out! See for downloads and more information as usual. Joined: Jun 2012. Key Takeaways. Testing performance for PPSSPP emulation across Vulkan, Open GL. Current time: 04-01-2023, 11:25 AM Hello There, Guest! ( Login — Register ) forums. Vulkan is more rare. BlueLightning Mar 13 @ 2:14am. 5 - Vulkan is here! 1. 5 = 12288. ¡Descargalo YA!Descarga: ‿‿ 。)づ REDES SOCIALES. AMD's drivers are also way better optimized for Vulkan than OGL, and DX11 performs OK. They also enabled a shader cache for Vulkan too, which should help smoothen a few games out. Tanto DirectX 12 como Vulkan 1. However, one advantage of Vulkan was, higher performance. nVidia cards so far have shown less of a boost going from DX to Vulkan though whether this is because the nvidia. This API targets high-performance real time 3D graphics applications such as video games and interactive media across. OpenGL is cross-platform, making it usable for game development across a range of. Secondly, DirectX is better if you can stick only to Windows. OpenGL games (and more recently Vulkan games) typically "just work". Fix assorted Android "scoped storage"-related bugs and performance issues (#15237, #15487), etc. We generally recommend you use Vulkan, the default Graphics API. DirectX 11, DirectX 12, Vulkan 뭘 써서 개발해야할까? 요즘 게임 개발을 하는데 바로 저수준 그래픽 API를 사용해서 개발하는 경우는 별로 없을겁니다. Software like Dolphin,PPSSPP and RetroArch get constant tearing issues that I dont get with other API's like Directx 11 or 12. If you tried PPSSPP in the past but were disappointed by the performance, it. DirectX 12 vs DirectX 11 – Draw call overhead reduction. It is designed to make use of your multi-core CPU better than DX11. The upside to OpenGL and old DirectX 11 is that they give developers a library of different ready-to-use routines that are reasonably easy to use. Very fast on supported. MainStorm • 2 yr. 6FPS. Jul 26, 2016 at 3:58. It's encouraged by the developers,. 0 API for 6 th Generation Intel® Core™ processors and related processors. There are far better works that will be done using DX12 on Unreal Engine 5, Vulkan will be shadowed by them (it already is being). Additionally, if you’re running an Nvidia card, it’s recommended you turn on. Erik | 24. As I know v331 is the lastest opengl version that we have. 4X Scalin. acoeyarmyDirectX 12 in PPSSPP? 11-15-2015, 01:36 PM . Vulkan runs fine. PPSSPP. Vulkan Vs Directx For Ppsspp Reddit Pc; Play your PSP games in HD! PPSSPP can run your PSP games on your PC in full HD resolution, and play them on Android too. 2 V@331. 1 Reply monkey-donkey • 4 yr. There's 3 distinct things in your question: Vulkan, DX11 and DX12. - GitHub - hrydgard/ppsspp: A PSP emulator for Android, Windows, Mac and Linux, written in C++. 69 FPS at 59% GPU equals to 116FPS at 100% GPU. Compared to OpenGL and. That might be different with Synchronous. It helps. Ini menjadikannya opsi yang berpotensi lebih baik daripada DirectX 12 pada komputer dengan spesifikasi lebih rendah. Vulkan is the evolution of OpenGL fyi (sort of OpenGL++++ ) I use DX11 or DX12 for PCSX2 and no problems so far well not hardware wise at least. cpp","contentType":"file. Dramatically more stable performance with Vulkan. Current time: 10-28-2023, 09:11 PM Hello There, Guest! ( Login — Register ) forums. 0L 4cyl. Direct3D is only interesting for Intel users. fagnerln. As usual, the Android version will be rolled out gradually, you'll see it in the Play Store. forums. Please let me know in the comments! OpenGL is the most stable option, Vulkan the most efficient. The main advantage of DirectX 12 over DirectX 11 is the improved Utilization of the CPU. Vulkan is WAY better for me in every way. D3D11 . Hello people! Today's video is about the DirectX 11/12 vs VULKAN! Tested in 6 Games at 1080P, 1440P and 4K with the Usual side by side comparisons + charts w. 5 also has the usual assortment of fixes: Full Vulkan support, also for. For example, in Tales of Phantasia X - on a powerful desktop with a decent video card - OpenGL slows down when entering battles. Vulkan give me less cpu dependence but stuttering. OpenGL works via ICD interface, with is also taken advantage for Vulkan drivers, which doesn't work either on UWP or Win32 sandbox model. Vulkan is a better version of OpenGL (but harder to implement), while DirectX12 is a better version of DirectX11. The next two charts use the same configurations, but run a 4K resolution with a max MP/s throughput of 8. PCSX2. Operasinya juga hanya bisa diselesaikan secara berurutan. Basically, it's the language the game uses to talk to the graphics card/driver. DirectX 10 or OpenGL 3. 1. is vulkan better than DirectX? vulkan vs DirectX . B! Hatena. Salve galera, beleza? estou trazendo um video de comparativo, pois muitas pessoas dizem que opengl entrega muito mais desempenho em placas de video da nvidia. It offers better performance (If properly done) and more control and more verbosity. Note : le jeu est encore en early. If you have any experience with Vulkan, it’s a very similar architecture to DirectX 12. Want to contribute? Join us on Discord at or just send pull requests / issues. org / PPSSPP - Playstation Portable Simulator Suitable for Playing Portably / Builds, releases and portsEDIT: Another option would be to learn Vulkan first, oddly - the high-level concepts are pretty similar. Fixed with directx 11. 0L 4cyl. yep, my game just closes itself when harvesting 3 fields. Use DX11 if you're using an nvidia card, use Vulkan for AMD. UberShaders was even designed for Vulkan originally Are there any visual effects or GPU timings that work better on Vulkan/OpenGL than on DirectX 11? Well, as far as I know, Vulkan overall is the best API, due to it's abilities to access the hardware more directly. At the end of the day, the decision depends on how your PC runs either API. OnePlus 11 5G - 16GB RAM, 256GB NAND, Eternal Green. With a GTX 980, 2600k. I’m running a 980ti and Vulcan seems to cause me way more grief. org / PPSSPP - Playstation Portable Simulator Suitable for Playing Portably / Developmentforums. . The performance advantage. Sadly, in last place was the fully open-source Radeon driver stack with Linux 4. Learning Vulkan first. anyway, vulkan (or dx12) is probably only give performance boost on multi-core rendering, not sure whether it will give much improvement on PSP emulation. Here is an excerpt from the Wikipedia article about Vulkan: Compared to OpenGL, Direct3D 11 and Metal, Vulkan is intended to offer higher performance and more balanced CPU/GPU usage. The next two charts use the same configurations, but run a 4K resolution with a max MP/s throughput of 8. OpenGL vs. Microsoft DirectX 11 is a group of technologies designed to make Windows-based computers an ideal platform for running and displaying applications rich in multimedia elements such as full-color graphics, video, 3D animation, and rich audio. If stability is your main concern, it is. They tend to overengineer things, e. It's not perfect, but it's pretty close and better in many cases than OpenGL. Por otro lado, si posees una GPU NVIDIA, DirectX11 es la elección que te permitirá disfrutar del juego sin problemas. On some older computers, you may need to use. Windows. Current time: 10-28-2022, 11:22 PM Hello There, Guest! ( Login — Register ) forums. With Vulkan you have better tools integration in comparison with OpenGL because you can enable validation and diagnostics of layers independently. Vulkan has been great so far. . Cars: Race-O-Rama - View isn't rendered properly making the game. With Vulkan 1. 0 and 1. vulkan is an amd offspring. vulkan vs DirectX . DirectX 12 > Vulkan > DirectX 11 But I can't tell because it just says "DirectX - Default" which doesn't tell me if it's using the newer or older APIs. Vulkan is a more direct connect to hardware (bare metal), thus it has less overhead to manage and control 3D in the game directly. 1+). nVidia cards so far have shown less of a boost going from DX to Vulkan though whether this is because the nvidia. Well, RadeonSI is pretty good but I've also seen great performance on Nvidia's OpenGL driver. Current time: 11-17-2023, 11:17 PM Hello There, Guest! (Login — Register). Most of the major game engines have proper Vulkan support. No problems with anything else (directx 9, 12, OpenGL, Vulkan). x any time soon. It's wild. Short benchmarks as orientation on the topic of Vulkan vs. But closing in on seven years old at time of writing, it also has a past - early drivers for a new API often have crippling bugs, and Vulkan is no exception. No, Vulkan is open-source, while DirectX is proprietary. is vulkan better than DirectX? Current time: 08-18-2023, 11:36 AM Hello There, Guest! (Login — Register) forums. For a long time, gamers had little reason to choose a CPU with more than four cores because game developers had a hard time developing games that could efficiently use more than that. Now in 2018, there is an additional third option available to developers — Direct3D11 support! Targeting this API will of course limit you to Windows 7 and later. It even has some mechanisms for interacting with Vulkan semaphores and the like. Author’s Note: I wrote this guide while playing Baldur’s Gate 3 on Steam Deck and my Lenovo gaming. If your PC uses an Nvidia graphics card (RTX or GTX), DirectX 11 seems to be the better choice right now. 1. Tanto DirectX 12 como Vulkan 1. Vulkan is the present and future of graphics, at least on some platforms. Performance, as well as usage of CPU/GPU in Vulkan, is in a more balanced way in comparison with DirectX collections such as Direct3D 11, Direct3D 12,. Developers have have to do a lot more manually in Vulkan, and many of the cases that get the best performance boosts in Vulkan are things like drawing scenes with lots of objects. Karui shore (waypoint): DX11 120fps, Vulkan 92fps Karui shore (water): DX11 105fps, Vulkan 88fps Hideout: DX11 96fps, Vulkan 68fps Juiced map (40% delirious, 4 scarabs, 4 sextant, double beyond, Alva): DX11: 7 to 140 fps, 40-60 fps average in average fight, 20 fps average in dense fight. 前言对PC玩家来说(主机平台基本软硬件都固定了),游戏流不流畅,帧数高不高首要影响因素肯定是硬件,尤其对于显卡大头来说,但是不要忘记还有一个软件层面的因素,比如说显卡驱动、游戏. With The Talos Principle at 4K, the Direct3D 11 renderer remained faster than OpenGL and Vulkan. DirectX is primarily supported on desktop devices, while Vulkan is cross-platform and works on both desktop and mobile devices. The result is stable, polished, and playable games. ; Vulkan may have occasional 0. DirectX is a nicer API, has better tooling and driver support. At least Vulkan is providing me with the same speeds compared to DirectX 11with Asynchronous Ubershaders (hybrid). . DX12 has awful documentation (if you can even call that documentation). Your choice should therefore depend on your PC's GPU model. The new graphics libraries require a LOT more work to set up, and while they can offer more performance when well architected, for many solutions it is still more efficient to use the previous Gen API. On the other hand, DirectX 12 is a low-level API and a different beast than DirectX 11. According to the previous benchmark and results from the gamers, Vulkan provides a better frames rate which is almost about 5% higher than direct x 12 but direct X 12 offers a smoother experience overall it is more consistent in nature but the benchmark put it slightly behind the Vulkan. * OpenGL accuracy is 10 times better than Dx. #2. For those not familiar, Croteam is the developer of The Talos Principle, the 1st game to use Vulkan in February 2016. 95 Ghz PBO (than with OpenGL, we’re seeing a fierce competition erupt between Microsoft’s DirectX 12 and Khronos Group’s Vulkan graphics APIs. On Windows I'd also go with. After I changed to DirectX 11, it is now so beautiful! Not every machine will need to do this, but I figure if you run into similar issue, maybe try switching from Vulkan to. 3 and the new public roadmap, we’re taking a significant step to reduce feature fragmentation. Default DirectX 11 (DX11) currently used in Update 4 and still available in Update 5. DirectX is a nicer API, has better tooling and driver support. ini from a friend whose PC does not support Vulkan and is defaulted to DirectX, and 1. Based on the earliest benchmarks are reports from players,. Performance is one, some GPUs may perform better with either. umopson^ Aug 3 @ 10:13am. The way the game performs with these APIs can differ depending on what hardware is being used. Vulkanが登場して約1年半、VulkanとDirectX 12のAPIオーバーヘッドベンチマーク対決では. For example, I get about ~80fps on Vulkan and about ~100fps on DX11 with. If you were planning on making your own game engine you would often have different graphics APIs that you would use based on what platform the game is running on. You switched accounts on another tab or window. Both are graphical APIs, basically how the graphics of the game are rendered. We recommend that you update to the latest Intel Graphics driver to get full API support. A game can be built fully in DirectX but not in Vulkan,. RE: DX 12 and OpenGL Vulkan. Sebagian besar pengujian benchmark menempatkan Vulkan sedikit di depan pada frekuensi gambar, tetapi dengan fluktuasi FPS yang lebih sering. “Vulkan presents a potential performance increase over DX11 in most cases, though may be slightly less stable for now. 3. But it's not even out yet. It was posted that those using DX12 or Vulkan Graphics are expected to see Game Performance Improvements . forums. On Windows you have DirectX 11 and 12. >>>>> DOWNLOAD: Download directx for ppsspp PPSSPP - PSP emulator para PC / Mac / Windows 11,10,8,7. What is the difference between Vulkan and DX11. However with older graphics like yours, it may not be compatible even if it's available. Keep in mind that Vulkan is a very complicated graphics API and is still considered WIP in Unity. It generally provides a more stable experience. dx 11 works, (shaders enabled)dx9 is broken (T75. Today, The Khronos Group, an open consortium of industry-leading companies creating advanced interoperability standards, announced the latest updates to Vulkan, the cross-platform 3D graphics API and its ecosystem. DirectX 12 in PPSSPP? 11-15-2015, 01:36 PM . joelolopez opened this issue on Apr 29, 2018 · 16 comments. Nowadays, this emulator is the go-to PSP emulator since it supports a wide range of platforms, including Android, iOS, Windows and Mac, has great game/homebrew compatibility and has a great deal of. Additionally, both Vulcan and DX12 are more effective in using multi-core CPUs than DX11. If you are running an Nvidia GPU, the game seems to run better on DirectX 11 which delivers 6-13% higher frame rates than Vulkan. 1, same device. It is most recommended for demanding less of your CPU, thus being the fastest. This can include better frame rates and advanced visual effects. MX vs ATV: Reflex - Crashes PPSSPP as soon as you try to load it. Significantly faster in some cases (e. Until that changes developers will mainly use d3d11 (since it is universal to the last 3 Windows OS) and OpenGL or Vulkan depending on the game, because why shoot off one of your own legs right before a. I use two shaders: "Super Sampling AA (Gauss)" and "CRT Hyllian". However, if you experience any issues, DirectX 11 might offer more stability. It is most recommended for demanding less of your CPU, thus being the fastest. When it comes to technicalities, Vulkan is closer to DX12. Khronos updated the list of "conformant products" with Vulkan, OpenGL 4. It was released on 16 February 2016 and with its release vulkan vs DirectXPost: #1vulkan vs DirectX is vulkan better than DirectX? Post: #2RE: vulkan vs DirectX Vulkan is to OpenGL what D3d12 is to D3d11. Runs Better For Nvidia Users. That’s right, many of the DirectX 12 Ultimate features that used to be limited to devices with May 2020 Update, can now run on substantially more gamers’ machines today, since the Agility SDK runs on the November 2019 Update and up! Shader Model 6. In order to change game engine, you must. Advanced tab, change virtual memory. Subscribe for more VideoPSP emulator PPSSPP received support for the Vulkan graphics API. If latency only occurs in your game, please run the game in a borderless window on the host. im on a 3080, but largely it seems pretty similar - for me vulkan is slightly better fps but less stable. Microsoft insists on having full control over DirectX and refuses programmers lower level instruction access. g. Also, a few games run a little faster on DirectX, although most are faster on OpenGL (this depends on video card and drivers, though. On the other hand, DirectX 9-10-11 has a good API while OpenGL's is comparably unusable. Operasinya juga hanya bisa diselesaikan secara berurutan. Bourbon_. With an AMD GPU, DirectX 11 and Vulkan run nearly identically. 21,061. Unfortunately AMD GPUs and Intel iGPUs suffer reduced performance (and may not support some features) due to driver limitations, so Direct3D. DirectX: Platforms. Vulkan vs DX12 for Evil Genius 2. Even though the 1% lows were poorer on DX11 with a 7-12% drop in frame rates, it provided a stable 0. If you were planning on making your own game engine you would often have different graphics APIs that you would use based on what platform the game is running on. 16. 4. Vulkan is a way of speaking directly to the GPU, whereas OpenGL is a way of drawing graphics to a display device. Nice, I wasn't aware of those using Vulkan, especially Dolphin. Want to contribute? Join. Since you're using Launchbox, you can use the --appendconfig CLI switch to add a config. You should test both and choose the one that works best for the game you want to play. The latest Windows development builds now has a D3D 11 backend, which will show up if you have Windows 8 or newer. The next two charts use the same configurations, but run a 4K resolution with a max MP/s throughput of 8. Seemingly out of nowhere about 2 months ago all directx 11 games I play crash within ~1 min of being played regardless of how high the settings are. Did crash once or twice during a full run of the latest patch, though, but I'm a save-aholic due to Skyrim modding. AMD cards seem to benefit much more from vulkan. If your DirectX version or older than 11, you should update your DirectX. Reload to refresh your session. so maybe it is worth using. Edit 2: Used a ppsspp. DLSS and Vulkan. OpenGLと比較するとフレームレートがかなり伸びており、片寄っていたCPU負荷が、見事に均一になっています。. Henrik Hrydgard; The PPSSPP core is licensed under. Vulkan fixes three issues with OpenGL, the performance difference (it can be faster), the AMD support is a lot better and it's future proof. Should '-dx11', '-dx9', '-opengl' or '-gl' already be present in the command line, make sure the remove the respective entry and replace it by '-vulkan'. 1 which not many device have it at the moment. 1) On your keyboard, press the Windows logo keyand R at the same time to start the Run box. Direct3D 11 backend. In case it's not just try a different one. There will be no DX support at all. Vulkan supports Linux, Windows, and Mac, while DirectX is exclusive to Windows. Frankly I can't see the difference on Breakpoint. In turn, it’s also more difficult for developers to work with. Then, when I restarted, that first load into the main menu would take like 5 minutes. XGUNNARX Aug 13 @ 11:05pm. It's not a CPU, but it shows how Vulkan uses CPU. Recently, with the advent of the new low overhead APIs - whch is a major turning point for graphical programming - there are DirectX 12 for Windows and XBOX, Metal for iOS and Vulkan (the new OpenGL) for Windows and Linux (including Android. First, OpenGL became way too complex to maintain by the IHVs. So you vulkan drivers are probably updated too (1. DirectX is an APl collection that means it is application programming interfaces whereas Vulkan is OpenGL software which means it is Open Graphics Library application software. No point in porting to two next-gen APIs, and Vulkan will be supported by both Android and Windows. DX11 is recommended for players with Nvidia graphics hardware, given that the API was created through the joint effort of both Microsoft and Nvidia. 1% lows when compared to the Vulkan API. Like, if you make a game directly in directx won't work in linux (linux users can use proton/wine to run, but native is 10 times better) and mac automatically. The default API option is set to Valkan in Baldur’s Gate 3 when you launch the game. 2 Final/x64] It will be about the second game in this remaster and the best of all its remasters at the moment, namely "Tales of Phantasia". 4 y tiene muchas mejoraras. You lose some of the pretty bits that are there with DX12, while rendering in supposedly higher performance. ago. anyway, vulkan (or dx12) is probably only give performance boost on multi-core rendering, not sure whether it will give much improvement on PSP emulation. The latest Windows development builds now has a D3D 11 backend, which will show up if you have Windows 8 or newer. There are a few reasons to why this is. org / PPSSPP - Playstation Portable Simulator Suitable for Playing Portably / DevelopmentComparison DX 11 vs Vulkan in Baldur's Gate III🆘 Follow me on Facebook: CPU: Intel Core i5 13400F• GPU: MSI GeForce RTX 40. The Vulkan API is under constant development, with an ever-growing pool of extensions to solve problems and add valuable new features. Closed. srdjan1995 Senior Member. Vulkan is a way of speaking directly to the GPU, whereas OpenGL is a way of drawing graphics to a display device. Udah, itu aja. Analog mapping for fast-forward (#15645)directx 11, is best for nvidia gpu’s in genral, directx9 for older gpu’s(because they cant do directx11), and vulcan for amd gpu’s. And on Linux open gl and vulkan is mostly the same experience, but probably a bit faster on Vulkan. Performance. 106. Tentunya hal ini tergantung dari game dan juga device yang digunakan. Closed. DirectX 12 in PPSSPP? 11-15-2015, 01:36 PM . . Regardless of what you pick you basically won't see a difference unless your card isn't new or you're just barely getting ~60/30/desired FPS normally, in which case go with the above pairing, I'm using AMD card and DirectX 11 is much better. Vulkan vs DirectX comparison in Saints rowDX11 vs DX12 vs Vulkan dx 11 vs dx 12 vs vulkanPC Specs : CPU: AMD Ryzen 5 5600x @ 4. To spare you the complex technical details, these settings will give you the most stable performance for Baldur’s Gate 3 on your machine. 2K views 1 year ago. 1 son API orientadas al desarrollo de juegos y aplicaciones que requieran de la asistencia de. ago. forums. Biasanya, DirectX 12 akan memberi Anda pengalaman bermain game yang lebih baik. 游戏 显卡 AMD NVIDIA 帧数测试 Intel Vulkan DirectX12 图形API DirectX 11. The first one is Alen Ladavac, the Chief Technology Officer of Croteam. Work has also continued on improving Android 12 support, fixing several bugs. Vulkan will be not displayed if your hardware or software (drivers, for example) don't support it. Subscribe. PPSSPP, and PTWOE are some of the best PS2 emulators for android. If your GPU supports it, Vulkan is now recommended. 逆に言えば、OpenGLを使った今のLinux用のゲームは、この動画みたいにCPU. x supported GPU and 2 GB VRAM. OpenGL yang kita kenal selama ini ternyata pada awalnya didesain untuk single-core cpu, alias cpu ber-inti tunggal. Vulkan vs Directx 11. Performance comparison. Vulkan will likely help performance where available, also try D3D9 or D3D11 if OpenGL is slow by changing the backend in settings. 4万 100. Thanks for pointing out. Quay trở lại chủ đề chính, DirectX và Vulkan sẽ liên quan gì đến API và các hoạt động của người dùng trên PC và chơi game? Vulkan là “người kế nhiệm” của OpenGL, vốn là một API đồ họa của tập đoàn Khronos, bao gồm các công ty như AMD, NVIDIA, Intel, AMD. However, according to the documentation, you must bypass all Vulkan layers, since layers can modify non-dispatchable handles and the OpenGL. Vulkan has slightly more concepts. If your system supports Vulkan and the game runs smoothly with it, then Vulkan is likely the better choice due to its efficiency and potential for higher performance. 4. 16. DirectX is also an API, but it is focused on Windows. PPSSPP. If you do in vulkan, will run, but you will waste too much time learning it. OpenGL is a free API managed by a non-profit company called Khronos Group, while DirectX is made by Microsoft. Vulkan presents a potential performance increase over DX11 in most cases, though may be slightly less stable for now. Back then i could switch the backend to Vulkan and just play, but later i changed something in the settings and Vulkan disappeared. Software renderer is worth mentioning as opposite to some older emulators in PPSSPP it exists mostly for testing hardware api's issues and it's often the least accurate(and awfuly slow), should not be used for playing. #5. 0 (GIT@57b2403, l5b4d9e2348) (Date:09/27/18). Baldur’s Gate 3 DirectX 11 – Old but stable technology. 6" - i7 7700HQ, 16GB RAM 2400MHz, 512GB NVMe SSD, 1050Ti, 4K touchscreen. PPSSPP 1. Once you boot up the Baldur’s Gate 3 launcher, you’ll have to decide between using the Vulkan or DirectX 11 API. Post: #1. " Fair enough.